David Atchison is a writer for the times. He bills himself not only as a Comic Book Writer, but also as a Journalist and Producer. On his most recent project, he was charged with fleshing out the story of Method Man's Peerless Poe character, a task that no doubt required him to wear all three of these hats, at once. I caught up with David and we discussed what it is like to be a writer in the world of celebrity owned comic book projects and social networking sites.
IT: What was the Method Man project like? Were you a fan of Method Man
and Wu-Tang before you landed the job?
DA: Growing up, I was a fan of the Wu-Tang Clan, specifically Method Man.
He's possibly one of my fave front men in Hip Hop. For me, he
encapsulated what the Wu-tang was about. Through the process of the
comic, Method Man and I communicated, BUT he also gave me the space to
create something from his initial idea. It was good creative
interaction. I liked the way it turned out for the most part. I would
have liked a couple more pages to tell the story in, but I think we
did a good job with the amount of pages we had. I don't know for sure
if I'll be involved in the other Wu-Tang Graphic Novels. If my
schedule and Hachette Publishing's Schedule line up, there's strong
possibility.
IT: When you are writing on these celebrity projects, Method Man,
Rosario Dawson's Occult Crimes Task Force, what kind of input do you
have in the backstory, plot points, etc.? How complete is the premise
when they bring it to you?
DA: I've had as much input as any creator would have on a creator owned or
new book. Maybe even a little more. Rosario and Meth have both
respected by skills as a writer and let me "go with it."
When we started the Method Man Graphic Novel, Meth had a series of
ideas that he wanted to see in a story. It was my job to take those
ideas, combine them with ideas of my own and characters I created to
fashion a story. The OCT was totally different. It was actually a
story I created. Rosario came on board after the initial premise was
created and helped me to tweak it further. The books protagonist,
Sophia Ortiz, was based on Rosario in the same way Marvel's Ultimates?
Nick Fury is based on Sam Jackson. The difference with the OCT is
Rosario actually has a hand in the guidance of the character. It's
cool because she provides a different perspective as an actor and
helps to ramp up the emotion in scenes.
IT: The information that's out on the web bills you as not only a comic
book writer, but a journalist, and producer, as well. When you wear
so many hats, do you find there is considerable overlap in terms
process and networking?
DA: Comic Illustrator Brian Stelfreeze once told me, "who you are is who
you are." I think about that with all of my jobs. Who I am as a man is
who I am as an artist and who I am as journalist and producer. The
same level of discipline and commitment I bring to one project must be
apparent throughout every facet of my life. If anything, I try to
bring a certain level of professionalism and passion to all the things
I work on. There is actually a good amount of overlap right now
because I produce multimedia projects with iterations in the comic
book medium. As for networking, the statement is true "a good name is
better than riches." In all fields you have to guard your reputation
with your life. The easiest way to guard your reputation is to follow
the golden rule. Everyone can respect a consistent person.
IT: Where do you see yourself going? If you had to pick a single path
to follow, based on the different kinds of work you've done, what
would choose.
DA: I see my life going forward. It might sound corny, but I'd like to
advance myself in all the areas that I'm currently working in. I'd
like to write bigger comic projects, I'd like to work on larger
film/multimedia productions and I'd like to write for bigger
publications. Choosing one... I'd go with comics. Of the three, they
were my first love.
IT: Having been in the game for a few years now, what advice do you
have for creators trying to break into the industry? What do you think
of networking tools like ComicSpace and Triggerstreet comics? Do you
utilize these channels? If so, can you speak on their strengths and
weaknesses?
DA: The best advice that was given to me: do the work. If you want to
write comics then write them. Writing is revising. You need to
practice. I get better with every script. Even when you look at the
comic storytelling legends you can see their skills improved as they
did more. If you want to work in comics you've got to create comic
books. Even if no one sees them. It only to increase your skills. New
creators should also remember that creating comic books is a job and
it should be respected as such. Invest in your industry by purchasing
the tools to do your job better. You can either be a creator that
takes away from the industry or you can be a creator who adds to the
industry in the form of good stories that help to increase the
artistic merit of the medium. There are a lot of great books about
writing comics that can help a new writer. It's also important to
educate yourself on the other guy's job. A comic book is a team
effort. As a writer you're like the quarterback of a football team. To
call the play right you've got to understand what the other guys on
the team do.
As for comic book networking tools. I don't use them as much as I
should. I do use social media sites like myspace, blogspot, twitter
and facebook to keep up with other comic book professionals. I also
peruse a couple of message boards where fans and creators hang out.
Online networking is a great tool for meeting other creators. I would
caution new creators to watch what they say online though. Excessively
slandering other creators or taking a drink of E-Courage and fighting
online can come back to bite you in the ass.
IT: Are there any characters or properties that you'd really like to
get your hands on and write?
DA: I'm a big fan of early Marvel Stuff. I'd love to write Black Panther,
Daredevil, Fantastic Four or Captain America. The Milestone characters
would also be really dope to write. I was a huge fan of Static growing
up. DC has some gems in there as well. The New Gods, the Guardian,
Batman, etc. If I could bring one property over from television to
comics it would be the Bionic Six. It was a great show and could make
a great comic book.
IT: Describe your dream project.
DA: My dream would be to push a creator owned project I have to the next
level. I'm really inspired by Mike Mignola's mix of artistic work and
business savvy on Hellboy. I'd like to do something like that with my
baby. As for a project owned by someone else- I'd like to do a what if
where the Black Panther takes on the Marvel Universe.
David is online, in many places:
http://twitter.com/popculturalist
http://www.myspace.com/popculturalist
http://thewritedna.blogspot.com
http://www.thewritedna.com
Wednesday, August 6, 2008
Interview: 'Method Man' writer David Atchison
Posted by
Ian Thomas
at
12:49 PM
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Labels: david atchison, Interview, Method Man, Rosario Dawson, Wu-Tang
Sunday, August 3, 2008
PRESS RELEASE: Comic Book Writer Seeks Burgeoning Artists For Experiment in Comic Book Creation
Contact: Ian Thomas FOR IMMEDIATE RELEASE
Email: ianthomas1225@yahoo.com
Website: www.ianthomascomics.blogspot.com
Seeks Burgeoning Comic Book Artists to Compete for Weekly Prizes and Promotion
My name is Ian Thomas. I am a writer, trying my best to break into the Comics Industry. I run a blog called Ian Thomas Comics, which I use to examine my own tastes and to explore what goes in the annals of today’s Geekdom.
I have found one of the greatest challenges in building a body of work to be engaging potential collaborators. With limited financial resources and no reputation, it is difficult to make the case that working with me will benefit them.
On the flip side, I know there are plenty of artists out there in my situation, looking for writers with which to collaborate, but unsure how to approach them. I see them on message boards, networking sites, and in the Artists’ Alley at the cons. They are hungry to work in the industry, but can’t afford to give up their services for free.
With all the noise and distraction of today’s industry, it is difficult to get a solid line of communication with potential collaborators. This dilemma forms the basis of my experiment. I have stories to tell, but no resources to tell them. Given the nature of the Internet, though, I have a voice. While I can’t pay what the Big Boys are paying, I can pay some. I intend to pay in the form of weekly prizes worth around $25 that will usually be given in the form of online gift certificates. In addition, I am bringing promotion to the table, because every entry I receive will be featured on my site.
Here is how it will work: Every week I will post an assignment and a deadline for participating artists. These assignments will begin with the character design. Once designs are cemented, I will post the script at a rate of one page a week, with each page corresponding to one prize. At the deadline, I will post all of the entrants and open the polls for voting. The winning entrant will receive a prize, recognition, and their page will be sent to a letterer to become an official page of the story. The result, assuming this experiment takes, will be a sort of jam story, showcasing the industry’s next wave of talent.
I am not seeking to publish this story outside of the site. I am not trying to make money off of these artists. My reward for this project will be the promotion it creates for me and the finished pages that result, showing I can work successfully with artists.
I am aware that the nature of this project is highly unorthodox. But if ever there were an industry receptive to experimentation, the Comics Industry is it. Further details, along with the first assignment, will be posted on my blog on Friday, August 8, 2008. Please come to my website, ianthomascomics.blogspot.com, to see what happens.
If you have any questions about my project, please contact me through the channels listed above.
Posted by
Ian Thomas
at
8:35 PM
1 comments
Labels: Comic Books, Crowdsourcing, Talent Search
Saturday, August 2, 2008
Sad-urday Night "Fun"
There are a ton of very cool desktop backgrounds over at the Dark Horse site. I'm currently rocking the Usagi Yojimbo.
Posted by
Ian Thomas
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8:39 PM
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Labels: Comic Books, Dark Horse, Desktop
Thursday, July 31, 2008
Haiku Review: The Machine Girl
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Ian Thomas
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10:10 PM
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Labels: Gore, Haiku Review, The Machine Girl, Tokyo Shock
Wednesday, July 30, 2008
Wu-Tang Comics news and reviews
I recently had a chance to check out the Method Man graphic novel, courtesy of the nice people at Grand Central Publishing. It doesn't reinvent the wheel, but it's a lot of fun, a COMIC BOOK, in all caps.
Method Man stars as Peerless Poe, a "murder priest", excommunicated from his order of demon hunters. When the order faces a threat it can't handle alone, they call Poe in on it. That's when the fun begins.
Method Man incorporates enough Wu-Tang references to keep the fans that came for Wu-Tang happy. In addition, it has a nice back story, based on Biblical mythology. The artwork and story allude to further Wu-Tang comics.
As far as I know, the next Wu-Tang graphic novel will be GZA's Advance Knight. However, it was indicated to me that Advance Knight's publication has been postponed. Grand Central tells me that it is due to a rearrangement of the publishing schedule. I'll have more on that, as it develops.
Look out for my interview with Method Man co-writer David Atchison, coming soon.
Posted by
Ian Thomas
at
8:43 AM
1 comments
Labels: Advance Knight, Comic Books, david atchison, Grand Central Publishing, graphic novels, GZA, Method Man, sanford greene, Wu-Tang
Crowdsourcing Creation: Comics by Committee
The Triggerstreet announcement has me thinking about this crowdsourcing thing. Wikipedia defines Crowdsourcing thusly:
Crowdsourcing is a neologism for the act of taking a task traditionally performed by an employee or contractor, and outsourcing it to an undefined, generally large group of people, in the form of an open call. For example, the public may be invited to develop a new technology, carry out a design task, refine an algorithm or help capture, systematize or analyze large amounts of data (see also citizen science).
As I understand it, members of Triggerstreet will serve the function of reviewing comics, providing criticism and feedback. There are a few clear benefits to this type of set-up. The most obvious is that it provides the creator a chance to gauge perception before s/he has made a final commitment to pursue a particular creative route. If something doesn't play well, the artist can change it. Additionally, it gives the creator some publicity. At it's heart, this is a promotional tool. If nothing else, it puts the creators name out there for future collaborations.
From a business sense, this kind of site makes a lot of sense for creators. It's very possible, that a commercial success will result from a Triggerstreet winner. From an artistic point of view, though, this kind of thing makes me sick. A true creative endeavor cannot be focus grouped. it has to come from the heart. Names might be made on projects like this, but I think the real innovators will come up through more traditional channels, or create channels of their own. When it comes down to it, the comic industry loves innovators over innovation.
Posted by
Ian Thomas
at
5:58 AM
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Labels: Comic Books, Comics Artist, Kevin Spacey, Triggerstreet
Tuesday, July 29, 2008
Kevin Spacey Launches Triggerstreet Comics
via Wired article. Kevin Spacey, in partnership with Devil's Due Publishing, is expanding his Triggerstreet talent search site to include Comic Book submissions. I am not quite sure if this is for artists only, or if writers can submit scripts, as well. I plan on creating an account later, to check it out.
I don't know. I am wary of this type of thing. The idea of being "discovered" through something like this rings a little hollow to me. To me, it is like American Idol. Winning American Idol is proof that you can sell yourself and navigate the system, but I don't think that it is proof of talent. I'm not sure, if like American Idol, the work of winners will belong in some way to Triggerstreet, either.
I will suspend judgment until I know more. Ultimately, I am in favor of any medium that brings talent to light and allows artists to interact with one another. However, I would caution applicants to the site to read the fine print. Fame always comes at a price.
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Ian Thomas
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2:20 PM
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Labels: American Idol, Comic Books, Comics Artist, Kevin Spacey, Talent Search, Triggerstreet
Monday, July 28, 2008
Batman: Gotham Knight review
I got a chance to watch the animated companion piece to Dark Knight, Batman: Gotham Knight, last night. (Lots of nights in that sentence, ha). It's an anthology and, as such, it's pretty hit or miss. For an obvious cash in, though, it's pretty good. With executive production by Bruce Timm, Gotham Knight casts Batman in many different lights. Or shadows, as it were, giving Batman different costumes, character designs, and animation styles in each piece. In terms of story, Gotham Knight portrays the little seen aspects of the Batman mythos. These shorts find Batman training in India, testing new equipment, and tripping balls, respectively. Also, a fair bit of focus is given to Batman as he is seen by bystanders, cops, and other villains. Only the last sketch, Deadshot, really gives the viewer an A to B to C story, and I think that it was the weakest of all of them. The animation quality leaves a little to be desired. There are some instances of that classic anime trick of placing a soundtrack against still cels. I would say that this merits a rental, unless you're a die-hard Bat-Fan.
Posted by
Ian Thomas
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1:01 PM
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Labels: animation, Batman, bruce timm, Dark Knight, dc comics
Sunday, July 27, 2008
Gary Panter on VBS.TV
VBS.TV has a nice little four part interview with underground comics legend Gary Panter. He discusses his Jimbo work, making the LA Punk scene, and his work on Pee-Wee's Playhouse. He seems like a really nice, cool guy. There is something about seeing an artist in his or her workspace that really makes for a compelling interview.
Part 1
Part 2
Part 3
Part 4
Enjoy.
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Ian Thomas
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1:41 PM
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Labels: Comics Artist, Gary Panter, Underground Comics, VBS.TV
Comic-Con 2008
Wired's coverage of Comic-con is as good as any. At this point, the biggest Comic-Cons are Comic Con's in name only. They are essentially trade shows where the next hot movie franchise is announced and the summer blockbusters are pimped. Foremost, they are commercial, with community taking a distant second.
Posted by
Ian Thomas
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1:05 PM
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Labels: Comic Books, Comic-Con 2008, Summer Movies, Wired
Thursday, July 24, 2008
On my often obscure taste
I'm often the subject of ridicule by my friends for going out of my way to read/listen/watch things that are off the beaten path. I champion these things with the knowledge that none of my friends will see what I see in the objects of my fetishism.
As near as I can tell, the reason I prefer many of these things to what they like is that the obscure offers a greater potential to personalize the art. The best explanation I can give is this:
Say that any time a book, album, or movie comes out, it has a numerical value. Let's say 100. Anytime someone actively likes something, they get a piece of that number. If twenty people like something, each person likes it by a degree of five. If 2000 people like it, each person likes it by a degree of .05.
The degree constitutes ownership, knowledge, a connection with the art's creator. By my reasoning, a higher number is better. A higher number constitutes a greater stake in the secret club of the Knowing.
I have fun knowing that I went out of my way to find something knew. I have fun staking a claim in unknown territory. I have fun defending and proselytizing.
There are a few downsides to this kind of obscurity-worship. Being the only one around to like something can be very lonely. It can be very frustrating to explain why I think something is great and worth someone's time, especially if others are in no mood for something new. Finally, when I am part of a small fan base, I tend to get lumped in with the snobs and the people who think that their ownership degree gives them license to be cruel and insulting to those that arrive late to the party. "You just don't get it," they say. "You are completely missing the point." Then the fanboy discussions of author interviews and canon ensue.
I am not like that. While I reject the things I don't like, actively and bitterly, I would never deny a person a stake in something I enjoy. As I see it, more interpretations add richness to any art. If the artist did not want his/her art to be consumed and discussed, s/he would not have released it into the wild. Keeping people out, trying to prevent their enjoyment of any kind of artistic endeavor, is the worst thing I could do.
This has been a rambling post, but I feel closer to a coherent viewpoint, having written it.
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Ian Thomas
at
7:26 PM
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American Flagg gets the Uber-Ultra-Mega-Deluxe Treatment
This week, Image Comics and Dynamic Forces team up to release the first volume of Howard Chaykin's classic, American Flagg!. I wish I could say more about this book, but I haven't read it. I am still very confident recommending it. In the last few years I've become a great fan of Chaykin, through his work on DC's iteration of The Shadow, Black Kiss, and Power and Glory. His work exudes the cynicism and vitriol of the best muckrakers, in any medium. I had planned on catching up on American Flagg! through back issues, but decided to wait for this edition, when I heard about it. I'm very excited. Comic Book Resources has a nice interview/article on the book here. Buy it from Amazon, or better yet, walk down the street and buy it from your local comic book store.
Posted by
Ian Thomas
at
7:41 AM
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Haiku Review: The Dark Knight
Heroes must maintain
balance of mayhem and calm
in fighting crazies
image by Bill Sienkiewicz, www.billsienkiewiczart.com
Posted by
Ian Thomas
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7:18 AM
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Labels: Dark Knight, dc comics, Haiku Review, Summer Movies
Monday, July 21, 2008
haiku review: an explanation of the premise
I promise not to get (too) high minded in this post. I just wanted to attempt an explanation at what I am trying to do with these haiku reviews that I've been posting, in review of the block busters of this summer.
Upon organizing my comics in these last few weeks, it's occurred to me that I have a lot of stuff. Not just comics, but stuff in general. If I hear about a book, or an album, or anything I think I'd like, I often head over to Amazon or eBay and buy it, without a second thought. These items arrive and I read them, or listen to them, or watch them; whatever the case maybe. After that though, unless these items touch me deeply, I let them fall by the wayside, accumulating dust, forgotten.
When I really thought about this, I felt a little bit of guilt. For one, if I am going to buy something, I should appreciate to its fullest, as I am lucky to have been born in a prosperous country where speech is free, mostly. Further, I am lucky that I can afford such frivolities when there are those who can't. Finally, each item that I buy, consume, and (sometimes) forget is the culmination of someone's effort.
I came to think that it may not be worth writing an entire treatise on the worth of any given piece of art or writing, but it may be of some value to distill the basic impressions made upon me by it.
Haiku, in my limited understanding of it, seems to be an effective vehicle to serve this purpose. So, I will make an attempt to 'tag' the comics I read (because this is a blog about comics) with a haiku, conveying the impressions that the comic leaves upon me.
Granted, not everything I read will touch me deeply. I think that by doing this, though, I will get more out of the comics I read, like a deeper understanding of underlying themes and a greater appreciation for the effort it takes to make them.
Posted by
Ian Thomas
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5:53 PM
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Labels: art appreciation, Comic Books, consumption, Haiku Review
Sunday, July 20, 2008
Sick Pic watch: Israel Cruz
I'm loving this cutesy (kinda Super Deformed, but not) rendition of Batman fighting Punisher from artist Israel Cruz. Check out Israel's other "Deviations" here.
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Ian Thomas
at
5:30 PM
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Labels: Artist, Batman, Comic Books, Israel Cruz, Punisher
Saturday, July 19, 2008
Sad-urday Night "Fun"
If, like me, you're a pathetic nerd, then you spend some Saturday nights avoiding social interaction, talking to your cat, and waiting for your roommate to get home from work. Also, you look for clips of cancelled Saturday morning cartoon clips on YouTube.
Stumbled on this: Frank Miller and Geof Darrow's Big Guy and Rusty the Boy Robot. I'm not sure if this is the whole run, but there seems to be quite a few episodes uploaded. While the cartoon doesn't have the beautifully destroyed cityscapes (sorry, I couldn't find an example online) that Geof Darrow did so well in the comic, it is still pretty entertaining.
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Ian Thomas
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6:49 PM
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Labels: Big Guy, cartoon, Frank Miller, Geof Darrow, Rusty the Boy Robot, youtube
Unknown Soldier preview via Newsarama
Newsarama has a preview of the new Unknown Soldier series from Vertigo, written by Joshua Dysart, with art by Alberto Ponticelli. Read the press release article here. Billed as an "all new interpretation," I assume this iteration of Unknown Soldier will be closer to the Unknown Soldier of the 80's (revisited a few years back by Garth Ennis) than the Unknown Soldier that was originally conceived by Joe Kubert for Star Spangled War Stories. See wikipedia article.
I am quite looking forward to this book, as I thoroughly enjoyed the cynicism and vitriol of Ennis' version of the character. The story, centering on the political strife in Uganda circa 2002, looks like it has a lot of potential.
Here is the 5 page preview.
This preview sets the stage for what could be a very ambitious, engaging story, capable of bringing a number of very important issues to light in an entertaining way. However, I do take some issue with the script. Take a look at page two, panel two, where the translator says "The child, he say he walk to look for jack fruit in the bush. He say he find rebels, but he got away." I can tell the writer was going for a modest, but dignified, type of dialogue, but the incorrect subject verb agreement gives a connotation of ignorance that doesn't do much to authenticate the setting for me. Also, shouldn't the "Doctors!" (in panel one of the same page) be
Script issues, or no, I'll be taking a closer look at this series.
Posted by
Ian Thomas
at
3:15 PM
4
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Labels: Alberto Ponticelli, dc comics, Garth Ennis, Joshua Dysart, newsarama, Unknown Soldier, vertigo comics
Thursday, July 17, 2008
Haiku Review: Hellboy II
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Ian Thomas
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4:58 PM
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Labels: Dark Horse, Haiku Review, Hellboy, Lovecraft, Movies
Wednesday, July 16, 2008
Bill Muthafuckin' Murray!
As long as I'm posting videos, I thought I'd put this one up. I found it on the Dial B For Blog YouTube Channel. Dial B celebrates the comic book culture of yesteryear.
Anyone that knows me at all, knows that I am a total geek for Bill Murray. The guy just drips cool. I found this video of a Marvel radio show that dramatizes Fantastic Four #4, featuring none other than Bill Murray as the Johnny Storm, the Human Torch. Enjoy!
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Ian Thomas
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8:46 AM
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Labels: Bill Murray, Dial B for Blog, fantastic four, marvel, radio show